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2015.01.26 19:09

9번방 무한 장비팔기(신발x)

조회 수 1031 추천 2 댓글 22

안녕하세요.

항상 도움만 받다가 이렇게 써봅니다.

요세 시즌2 전설에서 76찍으면서 악세작하시는분 많을겁니다.

저두 그러고 있구요.

암흑성채입구9번방에서 스스스 악세가 좋아보이더라구요.

9번방 무한 장비팔기입니다.

:froom

신발은 많이 사놓고 돌리시면됩니다.

방 선택화면에서 실행하시면되구요.


예전에 히르피님께서 올려주신거 수정한겁니다.

발수정으로 그냥 돌아가게만해서 자질구리한 부분도 많습니다.

필요없는 부분은 직접 수정하세요 ^^;

추후 수정은 없습니다.


즐별되하세요.


-------------------------------------------------------------------

var #lvstop 0
// 신화 요정폭포3 정지 (0이면 계속, 1이면 요정폭포 3에서 55렙까지)
var #fstop 1
// 자신이 연 인벤의 끝페이지 (3페이지까지면 3으로 수정)
var #inven 1
//신발 부족시 대기 0
//신발 부족시 신발 자동 구매 1
var #shoechoise 1
// 친구 선택 사용 안할시 좌표 0 0 으로 수정 //
// 사냥터 입장시 첫번째 친구 선택 부분 좌표 373 557 //
// 사냥터 입장시 친구 선택 부분 좌표 96 557 //
var #friendx 373
var #friendy 557
//사냥중 동료소환시간 설정
//10초 기본설정 (최소 6초부터 2초간격으로만 설정가능)
var #count 10
//동료 가득차면 매크로 종료 0 0
//동료 가득차도 계속 진행 142 464
var #ok1x 0
var #ok1y 0
//장비와 창고 모두 가득차면 매크로 종료 0 0
//장비와 창고 모두 가득차도 계속 진행 142 464
// (장비와 창고 모두 가득차도 계속 진행하면
//? 장비와 창고가 가득찬 후에 동료가득찬건 확인 불가)
var #ok2x 0
var #ok2y 0
//장비정리 하려면 153 254
//장비정리 안하려면 142 464
var #ok3x 153
var #ok3y 254
//방선택시 친구목록뜰때까지의 대기시간 설정 1초 = 1000
var #roomsleep 1500
//아이템등급판매시 대기시간 설정 1초 = 1000
var #sellwait 3000
//색값 오차범위
var #range 15
//-------------------------------------------------------
//----------색값 보정 관련 변수 추가-----------------
//-------------------------------------------------------
var #result1 0
var #result2 0
var #result3 0
var #result4 0
var #compcolor1 0
var #compcolor2 0
var #compcolor3 0
var #compcolor4 0
var #originalcolor1 0
var #originalcolor2 0
var #originalcolor3 0
var #originalcolor4 0
var #r 0
var #g 0
var #b 0
var #tempcolor 0
var #tempcolor1 0
var #tempcolor2 0
var #goto 0

//=======================================================
var #color 0
var #colorexit 0
var #color1 0
var #color2 0
var #color3 0
var #color4 0
//-------------------------------------------------------
//----------------------팝업창관련-----------------------
//-------------------------------------------------------
//자정매크로1
var #clock1x 447
var #clock1y 333
var #clock1c 5555170
var #clock2x 65
var #clock2y 138
var #clock2c 9553375
//자정 메크로2
var #clockx 362
var #clocky 311
var #clockc 3978718
//55000원 팝업
var #popx 340
var #popy 157
var #popc 2134472
//110000원 팝업
var #pop1x 351
var #pop1y 160
var #pop1c 4334256
//-------------------------------------------------------
//-------------------------------------------------------
//----------우편함 및 친구 돋보기 나가기-----------------
//-------------------------------------------------------
var #mailx 451
var #maily 325
var #mailc 16777215
var #frlenx 21
var #frleny 215
var #frlenc 1839179
var #frlen1x 30
var #frlen1y 453
var #frlen1c 4086701
//-------------------------------------------------------
//-------------------------------------------------------
?
//-------------------------------------------------------
//---------------------사냥터 입장관련-------------------
//-------------------------------------------------------

//맵선택 화면 확인
var #enterx 421
var #entery 334
var #enterc 9493741
//친구 선택 창 확인
var #ax 445
var #ay 309
var #ac 6928108
//신발 부족
var #key 0
//-------------------------------------------------------
//-------------------------------------------------------
//-------------------------------------------------------
?
//-------------------------------------------------------
//------------------사냥중 확인,시간체크-----------------
//-------------------------------------------------------
//사냥확인
var #huntx 46
var #hunty 29
var #huntc 6710886
var #hunt1x 40
var #hunt1y 89
//시간체크
var #second 0
//-------------------------------------------------------
//-------------------------------------------------------
//-------------------------------------------------------
?
?
//-------------------------------------------------------
//-------------------------방선택------------------------
//-------------------------------------------------------
//방선택
var #room 1
var #roomx 0
var #roomy 0
var #bx 0
var #by 0
var #bc 0
// 던전 구분 표시
var #quitx 0
var #quity 0
var #quitc 0
// 8,9번 테두리 색값
var #room9x 307
var #room9y 661
var #room8x 228
var #room8y 660
var #room0cc 16777215
//1번방
//------------방 터치부분
var #r1x 204
var #r1y 165
//자물쇠 색값
var #cc 0
//2번방 자물쇠&입장
var #b1x 208
var #b1y 266
//3번방 자물쇠&입장
var #b2x 316
var #b2y 266
//4번방 자물쇠&입장
var #b3x 317
var #b3y 354
//5번방 자물쇠&입장
var #b4x 316
var #b4y 444
//6번방 자물쇠&입장
var #b5x 205
var #b5y 443
//7번방 자물쇠&입장
var #b6x 205
var #b6y 534
//8번방 자물쇠&입장
var #b7x 205
var #b7y 623
//9번방 자물쇠&입장
var #b8x 316
var #b8y 622
//-------------------------------------------------------
//-------------------------------------------------------
//-------------------------------------------------------
?
//-------------------------------------------------------
//--------------------던전완료 확인----------------------
//-------------------------------------------------------
// 9방 막방 입장용
var #exit0x 326
var #exit0y 651
var #exit0c 100
//-------------------------------------------------------
//-------------------------------------------------------
//-------------------------------------------------------
?
//-------------------------------------------------------
//-------------------장비판매관련------------------------
//-------------------------------------------------------
//장비창 화면 확인 값
var #inshopx 23
var #inshopy 753
// 장비창 색값 1780315 or 1780059
var #inshopc 1780059
//아이템 세부정보창 화면 확인 값
var #sellx 458
var #selly 424
var #sellc 6928861
//아이템색깔
var #red 794579
var #yellow 2332159
var #puple 16725918
var #blue 16748826
var #green 6148644
var #white 16777215
//장비칸
var #11x 395
var #11y 485
var #12x 399
var #12y 567
var #13x 396
var #13y 650
var #14x 395
var #14y 731
var #21x 301
var #21y 484
var #22x 305
var #22y 567
var #23x 306
var #23y 650
var #24x 306
var #24y 732
var #31x 220
var #31y 484
var #32x 213
var #32y 567
var #33x 214
var #33y 649
var #34x 219
var #34y 732
var #41x 128
var #41y 485
var #42x 124
var #42y 567
var #43x 126
var #43y 649
var #44x 126
var #44y 732
var #xx 0
var #full 0
var #bag 1
//장비체크
var #checkx 0
var #checky 0
//-------------------------------------------------------

//----------------------매크로 시작----------------------
:start
// 시작 위치확인 ----------------------------
:where
// sleep 추가
sleep 1000
//getcolor #cocc00 #dux #duy
getcolor #compcolor1 #dux duy
#originalcolor1 = #duc
#goto = 2
goto :color1
:goto2
//elseif #cocc00 == #duc
if #result1 == 1
sleep 50
toast 모험맵
sleep 300
goto :froomselect
endif
//------------------------------------------
//=====================팝업관련==========================
//--------------------자정팝업1--------------------------
:clock1
//getcolor #color #clock1x #clock1y
//getcolor #color1 #clock2x #clock2y
getcolor #compcolor1 #clock1x #clock1y
getcolor #compcolor2 #clock2x #clock2y
#originalcolor1 = #clock1c
#originalcolor2 = #clock2c
#goto = 3
goto :color12
:goto3
//if #color == #clock1c and #color1 == #clock2c
if #result1 == 1 and #result2 == 1
toast 자정
sleep 500
touchpress 0 80 439
sleep 500
touchpress 0 169 409
sleep 500
touchpress 0 53 429
sleep 500
touchpress 0 53 429
sleep 500
touchpress 0 53 429
sleep 500
endif
//-------------------------------------------------------
//----------------------자정팝업2------------------------
:clock
//getcolor #color #clockx #clocky
getcolor #compcolor1 #clockx #clocky
#originalcolor1 = #clockc
#goto = 4
goto :color1
:goto4
//if #color == #clockc
if #result1 == 1
toast 자정
sleep 500
touchpress 0 94 439
sleep 500
touchpress 0 133 415
sleep 500
touchpress 0 169 409
sleep 500
touchpress 0 53 429
sleep 500
touchpress 0 53 429
sleep 500
touchpress 0 53 429
sleep 500
endif
//-------------------------------------------------------
//-------------------55000원 팝업 확인-------------------
:pop
//getcolor #color #popx #popy
getcolor #compcolor1 #popx #popy
#originalcolor1 = #popc
#goto = 5
goto :color1
:goto5
//if #color == #popc
if #result1 == 1
toast 팝업 취소
sleep 500
touchpress 0 50 312
sleep 500
touchpress 0 158 483
sleep 300
goto :main
endif
//-------------------------------------------------------
//------------------110000원 팝업 확인-------------------
:pop1
//getcolor #color #pop1x #pop1y
getcolor #compcolor1 #pop1x #pop1y
#originalcolor1 = #pop1c
#goto = 6
goto :color1
:goto6
//if #color == #pop1c
if #result1 == 1
toast 팝업 취소
sleep 500
touchpress 0 50 312
sleep 500
touchpress 0 158 483
sleep 300
goto :main
endif
//-------------------------------------------------------
//=======================================================
?
//==================업적 완료============================
//getcolor #color 347 337
getcolor #compcolor1 347 337
#originalcolor1 = 5825781
#goto = 7
goto :color1
:goto7
//if #color == 5825781
if #result1 == 1
toast 업적 완료
touchpress 0 21 691
sleep 3000
goto :main
endif
//=======================================================
//===============우편함, 친구돋보기 나가기===============
//-------------------우편함 나가기-----------------------
//getcolor #color #mailx #maily
getcolor #compcolor1 #mailx #maily
#originalcolor1 = #mailc
#goto = 8
goto :color1
:goto8
//if #color == #mailc
if #result1 == 1
toast 우편함 나가기
sleep 500
touchpress 0 446 766
goto :start
endif
//-------------------------------------------------------
//-------------------친구돋보기 나가기-------------------
//getcolor #color #frlenx #frleny
//getcolor #color1 #frlen1x #frlen1y
getcolor #compcolor1 #frlenx #frleny
getcolor #compcolor2 #frlen1x #frlen1y
#originalcolor1 = #frlenc
#originalcolor2 = #frlen1c
#goto = 9
goto :color12
:goto9
//if #color == #frlenc and #color1 == #frlen1c
if #result1 == 1 and #result2 == 1
toast 친구돋보기 나가기
sleep 500
touchpress 0 61 43
goto :start
endif
//-------------------------------------------------------
//=======================================================
?
//====================사냥터 입장 관련===================
//----------모험 여관 확인후 월드맵 진행-----------------
//-------------------------------------------------------
//--------------맵선택 화면 확인후 맵선택----------------
:room
//getcolor #color #enterx #entery
getcolor #compcolor1 #enterx #entery
#originalcolor1 = #enterc
#goto = 11
goto :color1
:goto11
//if #color == #enterc
if #result1 == 1
//toast 사냥 시작
sleep 1000
goto :froomselect
endif
//-------------------------------------------------------
//-----신발부족, 장비가득, 동료가득 메시지 팝업 확인-----
:room_pop
//getcolor #color1 283 348
//getcolor #color2 320 190
//getcolor #color3 159 187
//getcolor #color4 153 254
getcolor #compcolor1 283 348
getcolor #compcolor2 320 190
getcolor #compcolor3 159 187
getcolor #compcolor4 153 254
#originalcolor1 = 16777215
#originalcolor2 = 923941
#originalcolor3 = 16514043
#originalcolor4 = 5736
#goto = 12
goto :color1234
:goto12
//if #color1 == 16777215 and #color2 == 923941 and #color3 == 16514043 and #color4 == 5736
if #result1 == 1 and #result2 == 1 and #result == 1 and #result == 1
toast 동료가 가득찼습니다
sleep 500
goto :finish1
:back1
touchpress 0 #ok1x #ok1y
sleep 1000
//elseif #color1 == 16777215 and #color2 == 923941 and #color3 == 16514043 and #color4 != 5736
elseif #result1 == 1 and #result2 == 1 and #result3 == 1 and #result4 == 0
toast 신발이 부족합니다
sleep 500
touchpress 0 142 464
sleep 500
goto :finish1
//elseif #color1 != 16777215 and #color2 == 923941 and #color3 == 16514043 and #color4 == 5736 and #full == 0
elseif #result1 == 0 and #result2 == 1 and #result3 == 1 and #result4 == 1 and #full == 0
toast 가방이 가득찼습니다
sleep 500
touchpress 0 #ok3x #ok3y
#froom = 1
sleep 1000
//elseif #color1 != 16777215 and #color2 == 923941 and #color3 == 16514043 and #color4 == 5736 and #full == 1
elseif #result1 == 0 and #result2 == 1 and #result3 == 1 and #result4 == 1 and #full == 1
toast 창고와 가방이 모두 가득참
sleep 500
goto :finish1
:back2
touchpress 0 #ok2x #ok2y
sleep 500
endif
//-------------------------------------------------------
//--사냥터 입장전 친구선택 창 확인 후 친구 선택 및 입장--
:friend_choice
//getcolor #color #ax #ay
getcolor #compcolor1 #ax #ay
#originalcolor1 = #ac
#goto = 13
goto :color1
:goto13
//if #color == #ac
if #result1 == 1
//toast 사냥 입장 친구 선택
sleep 500
touchpress 0 #friendx #friendy
sleep 500
touchpress 0 33 448
sleep 500
touchpress 0 169 410
sleep 8000
//toast 던전에입장하였습니다
endif
//-------------------------------------------------------
//=======================================================
?
//=================장비창 화면 확인======================
:shop
//getcolor #color #inshopx #inshopy
getcolor #compcolor1 #inshopx #inshopy
#originalcolor1 = #inshopc
#goto = 14
goto :color1
:goto14
//if #color == #inshopc
if #result1 == 1
sleep 1500
#bag = 1
goto :bag
:bag1
toast 장비 판매 시작
#xx = 1
sleep 1500
goto :check
endif
//=======================================================
?
//=================사냥중인지 확인=======================
:hunting
//getcolor #color #huntx #hunty
//getcolor #color1 #hunt1x #hunt1y
getcolor #compcolor1 #huntx #hunty
getcolor #compcolor2 #hunt1x #hunt1y
#originalcolor1 = 16777215
#originalcolor2 = 16777215
#goto = 15
goto :color12
:goto15
//if #color == 16777215 and #color1 == 16777215
if #result1 == 1 and #result2 == 1
sleep 2000
#second = #second + 2
// toast 메시지 제거
//toast 사냥 중.... #second 초
goto :second
endif
if #color == 0 or #color == #huntc or #color == 2039583
sleep 300
toast 사냥이끝났습니다
#second = 0
goto :huned
elseif #color1 == 0 or #color1 == #huntc or #color1 == 2039583
sleep 300
toast 사냥이끝났습니다
#second = 0
goto :huned
else
goto : start
endif
:huned
//모험종료확인버튼
touchpress 0 90 5
sleep 300
//getcolor #comp1 302 110
//getcolor #comp2 291 664
getcolor #compcolor1 302 110
getcolor #compcolor2 291 664
#originalcolor1 = 0
#originalcolor2 = 0
#goto = 16
goto :color12
:goto16
//if #comp1 == 0 and #comp2 == 0
if #result1 == 1 and #result2 == 1
//동료획득 확인버튼
touchpress 0 169 410
sleep 500
endif
:55lv
//getcolor #l10 #50x #50y
//getcolor #l11 #501x #501y
//getcolor #la1 #a5x #a5y
//getcolor #la11 #a51x #a51y
getcolor #compcolor1 #50x #50y
getcolor #compcolor2 #501x #501y
getcolor #compcolor3 #a5x #a5y
getcolor #compcolor4 #a51x #a51y
#originalcolor1 = #50c
#originalcolor2 = #501c
#originalcolor3 = #a5c
#originalcolor4 = #a51c
#goto = 17
goto :color1234
:goto17
//if #lvstop == 0 and #l10 == #50c and #l11 == #501c
if #lvstop == 0 and #result1 = 1 and #result2 = 1
goto : la1
else
goto :advend
endif

:advend
//모험종료 확인버튼
touchpress 0 30 467
sleep 500
touchpress 0 30 467
sleep 2500
//=======================================================
goto :start
//=======================================================
//====================상점 판매==========================
//=======================================================
//--------------아이템 좌표값 설정 순서대로--------------
:check
if #xx == 1
#checkx = #11x
#checky = #11y
elseif #xx == 2
#checkx = #12x
#checky = #12y
elseif #xx == 3
#checkx = #13x
#checky = #13y
elseif #xx == 4
#checkx = #14x
#checky = #14y
elseif #xx == 5
#checkx = #21x
#checky = #21y
elseif #xx == 6
#checkx = #22x
#checky = #22y
elseif #xx == 7
#checkx = #23x
#checky = #23y
elseif #xx == 8
#checkx = #24x
#checky = #24y
elseif #xx == 9
#checkx = #31x
#checky = #31y
elseif #xx == 10
#checkx = #32x
#checky = #32y
elseif #xx == 11
#checkx = #33x
#checky = #33y
elseif #xx == 12
#checkx = #34x
#checky = #34y
elseif #xx == 13
#checkx = #41x
#checky = #41y
elseif #xx == 14
#checkx = #42x
#checky = #42y
elseif #xx == 15
#checkx = #43x
#checky = #43y
elseif #xx == 16
#checkx = #44x
#checky = #44y
elseif #xx == 17
sleep 1500
goto :warehouse
endif
//-------------------------------------------------------
//--------------------아이템의 등급색 확인---------------
//getcolor #color #checkx #checky
getcolor #compcolor1 #checkx #checky
sleep 500
#compcolor2 = #compcolor1
#compcolor3 = #compcolor1
#compcolor4 = #compcolor1
#originalcolor1 = #puple
#originalcolor2 = #blue
#originalcolor3 = #green
#originalcolor4 = #white
#goto = 18
goto :color1234
:goto18
//if #color == #puple or #color == #blue or #color == #green or #color == #white
if #result1 == 1 or #result2 == 1 or #result3 == 1 or #result4 == 1
sleep 500
toast 아이템 검색완료
touchpress 0 #checkx #checky
sleep 1500
goto :sell
else
#xx = #xx + 1
goto :check
endif
//-------------------------------------------------------
//----------아이템 세부정보창에서 아이템 판매------------
:sell
//getcolor #color #sellx #selly
getcolor #compcolor1 #sellx #selly
sleep 300
#originalcolor1 = #sellc
#goto = 19
goto :color1
:goto19
//if #color == #sellc
if #result1 == 1
toast 아이템을 파는 중입니다
goto :potion
:potion1
//판매 클릭
touchpress 0 48 530
sleep 1500
//등급판매 클릭
touchpress 0 169 250
sleep 1500
goto :nosell
:nosell1
// 나가기
sleep #sellwait
touchpress 0 67 31
sleep 1500
endif
goto :start
//-------------------------------------------------------
//--------------------물약이면 판매----------------------
:potion
//getcolor #color1 386 464
getcolor #compcolor1 386 464
sleep 300
#compcolor2 = #compcolor1
#compcolor3 = #compcolor1
#originalcolor1 = 2061723
#originalcolor2 = 2313338
#originalcolor3 = 4160675
#goto = 20
goto :color123
:goto20
//if #color1 == 2061723 or #color1 == 2313338 or #color1 == 4160675
if #result1 == 1 or #result2 == 1 or #result3 == 1
toast 물약을 발견
//판매 클릭
touchpress 0 48 530
sleep 1500
//확인을 클릭
touchpress 0 161 527
sleep 1500
// 엑스를 눌르자
touchpress 0 431 722
sleep 1500
#xx = #xx + 1
goto :check
endif
goto :potion1
//-------------------------------------------------------
//------------등급판매 안되는템(보석 등) 확인------------
:nosell
//getcolor #color #sellx #selly
getcolor #compcolor1 #sellx #selly
sleep 300
#originalcolor1 = #sellc
#goto = 21
goto :color1
:goto21
//if #color == #sellc
if #result1 == 1
toast 등급판매 안되는 아이템
touchpress 0 431 722
sleep 1500
#xx = #xx + 1
goto :check
endif
goto :nosell1
//-------------------------------------------------------
//-----------------창고로 아이템 이동--------------------
:warehouse
//getcolor #color #inshopx #inshopy
getcolor #compcolor1 #inshopx #inshopy
sleep 100
#originalcolor1 = #inshopc
#goto = 22
goto :color1
:goto22
//if #color == #inshopc
if #result1 == 1
toast 창고로 이동합니다
//touchpress 0 61 730
//sleep 3000
//touchdown 0 #11x #11y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #12x #12y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #13x #13y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #14x #14y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #21x #21y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #22x #22y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #23x #23y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #24x #24y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #31x #31y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #32x #32y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #33x #33y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #34x #34y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #41x #41y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #42x #42y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #43x #43y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
//sleep 1000
//touchdown 0 #44x #44y
//sleep 100
//touchmove 0 365 244
//sleep 100
//touchup 0
goto :storecheck
:storecheck1
//나가기
sleep 1000
touchpress 0 67 31
sleep 1000
touchpress 0 67 31
#xx = 11
endif
goto :start
//-------------------------------------------------------
//-----------------창고가 가득찼는지 확인-----------------
:storecheck
sleep 1000
//getcolor #color #34x #34y
getcolor #compcolor1 #34x #34y
#originalcolor1 = 4881556
#goto = 23
goto :color1
:goto23
//if #color != 4881556
if #result1 == 0
sleep 500
toast 창고가 가득찼습니다.
#full = 1
endif
goto :storecheck1
//-------------------------------------------------------
//------------------인벤 오픈 페이지---------------------
:bag
if #bag == #inven
goto :bag1
else
touchpress 0 60 652
sleep 1500
#bag = #bag + 1
goto :bag
endif
//-------------------------------------------------------
//=======================================================
//====================상점 판매 끝=======================
//=======================================================
?
//====================동료소환시간=======================
:second
if #second == #count
touchpress 0 459 374
sleep 800
endif
goto :hunting
//=======================================================

//======================종료설정=========================
:finish1
if #ok1x != 0 and #ok1y != 0
goto :back1
else
goto :end
endif
?
//=================스테이지 선택=========================
//========================================================

?
//==================9번방 반복 방선택=================
:froomselect
sleep 50
//3번방 누르기
touchpress 0 #b8x #b8y
sleep #roomsleep
toast 9 번방 입장
sleep 300
goto :room_pop
//=======================================================

//========================================
//??? color1 비교
//========================================
:color1
? #result1 = 0
? if #range > 0
??? goto :c1
? endif
? if #originalcolor1 == #compcolor1
??? #result1 = 1
? endif
? goto :back
:c1
? //color
? //R 비교
? #r = #compcolor1 % 256
? #tempcolor = #originalcolor1 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :back
? endif
? //G 비교
? #g = #compcolor1 / 256 % 256
? #tempcolor = #originalcolor1 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :back
? endif
? //B 비교
? #b = #compcolor1 / 256 / 256 % 256
? #tempcolor = #originalcolor1 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :back
? endif
? #result1 = 1
? goto :back
//========================================
//??? color12 비교
//========================================
:color12
? #result1 = 0
? #result2 = 0
? if #range > 0
??? goto :c12
? endif
? if #originalcolor1 == #compcolor1 and #originalcolor2 == #compcolor2
??? #result1 = 1
??? #result2 = 1
? endif
? goto :back
:c12
? //color1
? //R 비교
? #r = #compcolor1 % 256
? #tempcolor = #originalcolor1 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :co12
? endif
? //G 비교
? #g = #compcolor1 / 256 % 256
? #tempcolor = #originalcolor1 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :co12
? endif
? //B 비교
? #b = #compcolor1 / 256 / 256 % 256
? #tempcolor = #originalcolor1 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :co12
? endif
? #result1 = 1
:co12
? //color2
? //R 비교
? #r = #compcolor2 % 256
? #tempcolor = #originalcolor2 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :back
? endif
? //G 비교
? #g = #compcolor2 / 256 % 256
? #tempcolor = #originalcolor2 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :back
? endif
? //B 비교
? #b = #compcolor2 / 256 / 256 % 256
? #tempcolor = #originalcolor2 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :back
? endif
? #result2 = 1
? goto :back
//========================================
//??? color123 비교
//========================================
:color123
? #result1 = 0
? #result2 = 0
? #result3 = 0
? if #range > 0
??? goto :c123
? endif
? if #originalcolor1 == #compcolor1 and #originalcolor2 == #compcolor2 and #originalcolor3 == #compcolor3
??? #result1 = 1
??? #result2 = 1
??? #result3 = 1???
? endif
? goto :back
:c123
? //color1
? //R 비교
? #r = #compcolor1 % 256
? #tempcolor = #originalcolor1 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :co123
? endif
? //G 비교
? #g = #compcolor1 / 256 % 256
? #tempcolor = #originalcolor1 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :co123
? endif
? //B 비교
? #b = #compcolor1 / 256 / 256 % 256
? #tempcolor = #originalcolor1 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :co123
? endif
? #result1 = 1
:co123
? //color2
? //R 비교
? #r = #compcolor2 % 256
? #tempcolor = #originalcolor2 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :col123
? endif
? //G 비교
? #g = #compcolor2 / 256 % 256
? #tempcolor = #originalcolor2 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :col123
? endif
? //B 비교
? #b = #compcolor2 / 256 / 256 % 256
? #tempcolor = #originalcolor2 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :col123
? endif
? #result2 = 1
:col123
? //color3
? //R 비교
? #r = #compcolor3 % 256
? #tempcolor = #originalcolor3 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :back
? endif
? //G 비교
? #g = #compcolor3 / 256 % 256
? #tempcolor = #originalcolor3 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :back
? endif
? //B 비교
? #b = #compcolor3 / 256 / 256 % 256
? #tempcolor = #originalcolor3 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :back
? endif
? #result3 = 1
? goto :back
//========================================
//??? color1234 비교
//========================================
:color1234
? #result1 = 0
? #result2 = 0
? #result3 = 0
? #result4 = 0
? if #range > 0
??? goto :c1234
? endif
? if #originalcolor1 == #compcolor1 and #originalcolor2 == #compcolor3 and #originalcolor3 == #compcolor2 and #originalcolor4 == #compcolor4
??? #result1 = 1
??? #result2 = 1
??? #result3 = 1
??? #result4 = 1???
? endif
? goto :back
:c1234
? //color1
? //R 비교
? #r = #compcolor1 % 256
? #tempcolor = #originalcolor1 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :co1234
? endif
? //G 비교
? #g = #compcolor1 / 256 % 256
? #tempcolor = #originalcolor1 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :co1234
? endif
? //B 비교
? #b = #compcolor1 / 256 / 256 % 256
? #tempcolor = #originalcolor1 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :co1234
? endif
? #result1 = 1
:co1234
? //color2
? //R 비교
? #r = #compcolor2 % 256
? #tempcolor = #originalcolor2 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :col1234
? endif
? //G 비교
? #g = #compcolor2 / 256 % 256
? #tempcolor = #originalcolor2 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :col1234
? endif
? //B 비교
? #b = #compcolor2 / 256 / 256 % 256
? #tempcolor = #originalcolor2 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :col1234
? endif
? #result2 = 1
:col1234
? //color3
? //R 비교
? #r = #compcolor3 % 256
? #tempcolor = #originalcolor3 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :colo1234
? endif
? //G 비교
? #g = #compcolor3 / 256 % 256
? #tempcolor = #originalcolor3 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :colo1234
? endif
? //B 비교
? #b = #compcolor3 / 256 / 256 % 256
? #tempcolor = #originalcolor3 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :colo1234
? endif
? #result3 = 1
:colo1234
? //color4
? //R 비교
? #r = #compcolor4 % 256
? #tempcolor = #originalcolor4 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #r or #tempcolor2 > #r
??? goto :back
? endif
? //G 비교
? #g = #compcolor4 / 256 % 256
? #tempcolor = #originalcolor4 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #g or #tempcolor2 > #g
??? goto :back
? endif
? //B 비교
? #b = #compcolor4 / 256 / 256 % 256
? #tempcolor = #originalcolor4 / 256 / 256 % 256
? #tempcolor1 = #tempcolor + #range
? #tempcolor2 = #tempcolor - #range
? if #tempcolor1 < #b or #tempcolor2 > #b
??? goto :back
? endif
? #result4 = 1
? goto :back
//원래위치 돌아가기============================
:back
? if #goto == 1
??? goto :goto1
? elseif #goto == 2
??? goto :goto2
? elseif #goto == 3
??? goto :goto3
? elseif #goto == 4
??? goto :goto4
? elseif #goto == 5
??? goto :goto5
? elseif #goto == 6
??? goto :goto6
? elseif #goto == 7
??? goto :goto7
? elseif #goto == 8
??? goto :goto8
? elseif #goto == 9
??? goto :goto9
? elseif #goto == 10
??? goto :goto10
? elseif #goto == 11
??? goto :goto11
? elseif #goto == 12
??? goto :goto12
? elseif #goto == 13
??? goto :goto13
? elseif #goto == 14
??? goto :goto14
? elseif #goto == 15
??? goto :goto15
? elseif #goto == 16
??? goto :goto16
? elseif #goto == 17
??? goto :goto17
? elseif #goto == 18
??? goto :goto18
? elseif #goto == 19
??? goto :goto19
? elseif #goto == 20
??? goto :goto20
? elseif #goto == 21
??? goto :goto21
? elseif #goto == 22
??? goto :goto22
? elseif #goto == 23
??? goto :goto23
? elseif #goto == 24
??? goto :goto24
? elseif #goto == 25
??? goto :goto25
? elseif #goto == 26
??? goto :goto26
? elseif #goto == 27
??? goto :goto27
? elseif #goto == 28
??? goto :goto28
? elseif #goto == 29
??? goto :goto29
? elseif #goto == 30
??? goto :goto30
? elseif #goto == 31
??? goto :goto31
? elseif #goto == 32
??? goto :goto32
? elseif #goto == 33
??? goto :goto33
? elseif #goto == 34
??? goto :goto34
? elseif #goto == 35
??? goto :goto35
? elseif #goto == 36
??? goto :goto36
? elseif #goto == 37
??? goto :goto37
? elseif #goto == 38
??? goto :goto38
? elseif #goto == 39
??? goto :goto39
? elseif #goto == 40
??? goto :goto40
? elseif #goto == 41
??? goto :goto41
? elseif #goto == 42
??? goto :goto42
? elseif #goto == 43
??? goto :goto43
? elseif #goto == 44
??? goto :goto44
? elseif #goto == 45
??? goto :goto45
? elseif #goto == 46
??? goto :goto46
? elseif #goto == 47
??? goto :goto47
? elseif #goto == 48
??? goto :goto48
? elseif #goto == 49
??? goto :goto49
? elseif #goto == 50
??? goto :goto50
? elseif #goto == 51
??? goto :goto51
? elseif #goto == 52
??? goto :goto52
? elseif #goto == 53
??? goto :goto53
? elseif #goto == 54
??? goto :goto54
? elseif #goto == 55
??? goto :goto55
? elseif #goto == 56
??? goto :goto56
? elseif #goto == 57
??? goto :goto57
? elseif #goto == 58
??? goto :goto58
? elseif #goto == 59
??? goto :goto59
? elseif #goto == 60
??? goto :goto60
? elseif #goto == 61
??? goto :goto61
? elseif #goto == 62
??? goto :goto62
? elseif #goto == 63
??? goto :goto63
? elseif #goto == 64
??? goto :goto64
? elseif #goto == 65
??? goto :goto65
? elseif #goto == 66
??? goto :goto66
? elseif #goto == 67
??? goto :goto67
? elseif #goto == 68
??? goto :goto68
? elseif #goto == 69
??? goto :goto69
? elseif #goto == 70
??? goto :goto70
? elseif #goto == 71
??? goto :goto71
? elseif #goto == 72
??? goto :goto72
? elseif #goto == 73
??? goto :goto73
? elseif #goto == 74
??? goto :goto74
? elseif #goto == 75
??? goto :goto75
? elseif #goto == 76
??? goto :goto76
? elseif #goto == 77
??? goto :goto77
? elseif #goto == 78
??? goto :goto78
? elseif #goto == 79
??? goto :goto79
? elseif #goto == 80
??? goto :goto80
? elseif #goto == 81
??? goto :goto81
? elseif #goto == 82
??? goto :goto82
? elseif #goto == 83
??? goto :goto83
? elseif #goto == 84
??? goto :goto84
? elseif #goto == 85
??? goto :goto85
? elseif #goto == 86
??? goto :goto86
? elseif #goto == 87
??? goto :goto87
? elseif #goto == 88
??? goto :goto88
? elseif #goto == 89
??? goto :goto89
? elseif #goto == 90
??? goto :goto90
? elseif #goto == 91
??? goto :goto91
? elseif #goto == 92
??? goto :goto92
? elseif #goto == 93
??? goto :goto93
? elseif #goto == 94
??? goto :goto94
? elseif #goto == 95
??? goto :goto95
? elseif #goto == 96
??? goto :goto96
? elseif #goto == 97
??? goto :goto97
? elseif #goto == 98
??? goto :goto98
? elseif #goto == 99
??? goto :goto99
? elseif #goto == 100
??? goto :goto100
? else
??? toast [error] 원래 위치 없음
??? sleep 2000
? endif

//=====================================
//??? 종료 라벨
//=====================================
:end





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