오토핫키 커뮤니티

조회 수 388 추천 0 댓글 16


한페이지내에 버튼으로 총 3개의 항목을 숨겻다가 나타나게 할려고


hide 옵션과 show 옵션을 통하여 짜놓았습니다..


작동은 잘하나 문제점이 발견됫습니다..


1번 항목에서 체크로 인하여 활성화가 된..부분이?


hide를 시키고 2번 항목을 불러올때 아래 이미지와같은


보이지안는 벽이생기더군요.. 저부분은 1번항목에서


활성화가되어있는 상태의 메뉴들입니다.. 물론 hide 옵션으로 2번항목을 불러올때는


분명 숨겨놨는데 저러네요.. 마치 구이가 만들어지다가 만것처럼...


https://i.imgur.com/Tb84V6E.png


https://i.imgur.com/NoB4O85.png

1번항목은 기본 스킬입니다..


2번항목은 공격대 1


3번항목은 공격대 2 입니다.


아래보이는 1~7번까지의 메뉴가 총 3개가 겹처있는상태고


버튼에따라 숨기고 나타나게 하려하는데


저렇게 가져지네요..


현제 1번항목에 3번까지 활성화가되어있는상태거든요..빨간색 네모부분


이 활성화가 되어있어서그런지 저부분만.. 저렇게...


스크립트를 적을까했는데 너무 많은 양이라..?


원하신다면 스크립트도 올리겠습니다..



왠지 복사해서 붙여넣기가 더 빠를꺼같아서..




Gui, Add, GroupBox, x12 y27 w213 h38 ,?

Gui, Add, CheckBox, x22 y40 w70 h20 g스킬사용액션 vSkillu, 스킬사용

Gui, Add, CheckBox, x97 y40 w70 h20 vSkillf, 친구소환

Gui, Add, Button, x171 y39 w50 h20 gR버튼 vSkillr +Center, 레이드

Gui, Add, Button, x171 y39 w50 h20 gM버튼 vSkillm +Center, 모험

Gui, Font, bold

Gui, Add, Radio, x22 y40 w70 h20 gr1스킬사용액션 vraid1, 1 공격대

Gui, Add, Radio, x94 y40 w70 h20 gr2스킬사용액션 vraid2, 2 공격대

Gui, Font, Norm

Gui, Add, GroupBox, x12 y65 w213 h270 , ;스킬셋팅 그룹박스

Gui, Add, CheckBox, x22 y95 w40 h20 gr1스킬사용액션1 vr1Skill1, 1번

Gui, Add, CheckBox, x22 y130 w40 h20 gr1스킬사용액션2 vr1Skill2, 2번

Gui, Add, CheckBox, x22 y165 w40 h20 gr1스킬사용액션3 vr1Skill3, 3번

Gui, Add, CheckBox, x22 y200 w40 h20 gr1스킬사용액션4 vr1Skill4, 4번

Gui, Add, CheckBox, x22 y235 w40 h20 gr1스킬사용액션5 vr1Skill5, 5번

Gui, Add, CheckBox, x22 y270 w40 h20 gr1스킬사용액션6 vr1Skill6, 6번

Gui, Add, CheckBox, x22 y305 w40 h20 gr1스킬사용액션7 vr1Skill7, 7번


Gui, Add, DropDownList, x63 y95 w70 h110 gr1스킬1 vr1Skill11, %r1Skill11%

Gui, Add, DropDownList, x135 y95 w85 h60 vr1Skill12, %r1Skill12% ||


Gui, Add, DropDownList, x63 y130 w70 h110 gr1스킬2 vr1Skill21, %r1Skill21%

Gui, Add, DropDownList, x135 y130 w85 h60 vr1Skill22, %r1Skill22% ||


Gui, Add, DropDownList, x63 y165 w70 h110 gr1스킬3 vr1Skill31, %r1Skill31%

Gui, Add, DropDownList, x135 y165 w85 h60 vr1Skill32, %r1Skill32% ||


Gui, Add, DropDownList, x63 y200 w70 h110 gr1스킬4 vr1Skill41, %r1Skill41%

Gui, Add, DropDownList, x135 y200 w85 h60 vr1Skill42, %r1Skill42% ||


Gui, Add, DropDownList, x63 y235 w70 h110 gr1스킬5 vr1Skill51, %r1Skill51%

Gui, Add, DropDownList, x135 y235 w85 h60 vr1Skill52, %r1Skill52% ||


Gui, Add, DropDownList, x63 y270 w70 h110 gr1스킬6 vr1Skill61, %r1Skill61%

Gui, Add, DropDownList, x135 y270 w85 h60 vr1Skill62, %r1Skill62% ||


Gui, Add, DropDownList, x63 y305 w70 h110 gr1스킬7 vr1Skill71, %r1Skill71%

Gui, Add, DropDownList, x135 y305 w85 h60 vr1Skill72, %r1Skill72% ||


Gui, Add, CheckBox, x22 y95 w40 h20 gr2스킬사용액션1 vr2Skill1, 1번

Gui, Add, CheckBox, x22 y130 w40 h20 gr2스킬사용액션2 vr2Skill2, 2번

Gui, Add, CheckBox, x22 y165 w40 h20 gr2스킬사용액션3 vr2Skill3, 3번

Gui, Add, CheckBox, x22 y200 w40 h20 gr2스킬사용액션4 vr2Skill4, 4번

Gui, Add, CheckBox, x22 y235 w40 h20 gr2스킬사용액션5 vr2Skill5, 5번

Gui, Add, CheckBox, x22 y270 w40 h20 gr2스킬사용액션6 vr2Skill6, 6번

Gui, Add, CheckBox, x22 y305 w40 h20 gr2스킬사용액션7 vr2Skill7, 7번


Gui, Add, DropDownList, x63 y95 w70 h110 gr2스킬1 vr2Skill11, %r2Skill11%

Gui, Add, DropDownList, x135 y95 w85 h60 vr2Skill12, %r2Skill12% ||


Gui, Add, DropDownList, x63 y130 w70 h110 gr2스킬2 vr2Skill21, %r2Skill21%

Gui, Add, DropDownList, x135 y130 w85 h60 vr2Skill22, %r2Skill22% ||


Gui, Add, DropDownList, x63 y165 w70 h110 gr2스킬3 vr2Skill31, %r2Skill31%

Gui, Add, DropDownList, x135 y165 w85 h60 vr2Skill32, %r2Skill32% ||


Gui, Add, DropDownList, x63 y200 w70 h110 gr2스킬4 vr2Skill41, %r2Skill41%

Gui, Add, DropDownList, x135 y200 w85 h60 vr2Skill42, %r2Skill42% ||


Gui, Add, DropDownList, x63 y235 w70 h110 gr2스킬5 vr2Skill51, %r2Skill51%

Gui, Add, DropDownList, x135 y235 w85 h60 vr2Skill52, %r2Skill52% ||


Gui, Add, DropDownList, x63 y270 w70 h110 gr2스킬6 vr2Skill61, %r2Skill61%

Gui, Add, DropDownList, x135 y270 w85 h60 vr2Skill62, %r2Skill62% ||


Gui, Add, DropDownList, x63 y305 w70 h110 gr2스킬7 vr2Skill71, %r2Skill71%

Gui, Add, DropDownList, x135 y305 w85 h60 vr2Skill72, %r2Skill72% ||



Gui, Add, CheckBox, x22 y95 w40 h20 g스킬사용액션1 vSkill1, 1번

Gui, Add, CheckBox, x22 y130 w40 h20 g스킬사용액션2 vSkill2, 2번

Gui, Add, CheckBox, x22 y165 w40 h20 g스킬사용액션3 vSkill3, 3번

Gui, Add, CheckBox, x22 y200 w40 h20 g스킬사용액션4 vSkill4, 4번

Gui, Add, CheckBox, x22 y235 w40 h20 g스킬사용액션5 vSkill5, 5번

Gui, Add, CheckBox, x22 y270 w40 h20 g스킬사용액션6 vSkill6, 6번

Gui, Add, CheckBox, x22 y305 w40 h20 g스킬사용액션7 vSkill7, 7번

Gui, Font, bold

Gui, Add, Text, x63 y80 w70 h110 +Center, 영웅선택

Gui, Add, Text, x135 y80 w70 h110 +Center, 스킬선택

Gui, Font, Norm

Gui, Add, DropDownList, x63 y95 w70 h110 g스킬1 vSkill11, %Skill11%

Gui, Add, DropDownList, x135 y95 w85 h60 vSkill12, %Skill12% ||


Gui, Add, DropDownList, x63 y130 w70 h110 g스킬2 vSkill21, %Skill21%

Gui, Add, DropDownList, x135 y130 w85 h60 vSkill22, %Skill22% ||


Gui, Add, DropDownList, x63 y165 w70 h110 g스킬3 vSkill31, %Skill31%

Gui, Add, DropDownList, x135 y165 w85 h60 vSkill32, %Skill32% ||


Gui, Add, DropDownList, x63 y200 w70 h110 g스킬4 vSkill41, %Skill41%

Gui, Add, DropDownList, x135 y200 w85 h60 vSkill42, %Skill42% ||


Gui, Add, DropDownList, x63 y235 w70 h110 g스킬5 vSkill51, %Skill51%

Gui, Add, DropDownList, x135 y235 w85 h60 vSkill52, %Skill52% ||


Gui, Add, DropDownList, x63 y270 w70 h110 g스킬6 vSkill61, %Skill61%

Gui, Add, DropDownList, x135 y270 w85 h60 vSkill62, %Skill62% ||


Gui, Add, DropDownList, x63 y305 w70 h110 g스킬7 vSkill71, %Skill71%

Gui, Add, DropDownList, x135 y305 w85 h60 vSkill72, %Skill72% ||






숨김:

GuiControl,Hide, Skill1,

GuiControl,Hide, Skill11,

GuiControl,Hide, Skill12,

GuiControl,Hide, Skill2,

GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,

GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,

GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,

GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,

GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,


GuiControl,Hide, r1Skill1,

GuiControl,Hide, r1Skill11,

GuiControl,Hide, r1Skill12,

GuiControl,Hide, r1Skill2,

GuiControl,Hide, r1Skill21,

GuiControl,Hide, r1Skill22,

GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,

GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,

GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,

GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,

GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,


GuiControl,Hide, r2Skill1,

GuiControl,Hide, r2Skill11,

GuiControl,Hide, r2Skill12,

GuiControl,Hide, r2Skill2,

GuiControl,Hide, r2Skill21,

GuiControl,Hide, r2Skill22,

GuiControl,Hide, r2Skill3,

GuiControl,Hide, r2Skill31,

GuiControl,Hide, r2Skill32,

GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,

GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,

GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,

GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,


GuiControl,Hide, raid1,

GuiControl,Hide, raid2,


GuiControl,Hide, Skillm,





스킬사용체크:

if (Skillu=1){

GuiControl,, Skillu,1

GuiControl,Show, Skill1,

GuiControl,Show, Skill11,

GuiControl,Show, Skill12,

GuiControl,Show, Skill2,

}


스킬테이블:

if (Skill1=1){

GuiControl,, Skill1,1

GuiControl,Show, Skill1,

GuiControl,Show, Skill11,

GuiControl,Show, Skill12,

GuiControl,Show, Skill2,

GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,

GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,

GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,

GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,

GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}

if (Skill2=1){

GuiControl,, Skill2,1

GuiControl,Show, Skill2,

GuiControl,Show, Skill21,

GuiControl,Show, Skill22,

GuiControl,Show, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,

GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,

GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,

GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}

if (Skill3=1){

GuiControl,, Skill3,1

GuiControl,Show, Skill3,

GuiControl,Show, Skill31,

GuiControl,Show, Skill32,

GuiControl,Show, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,

GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,

GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}

if (Skill4=1){

GuiControl,, Skill4,1

GuiControl,Show, Skill4,

GuiControl,Show, Skill41,

GuiControl,Show, Skill42,

GuiControl,Show, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,

GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}

if (Skill5=1){

GuiControl,, Skill5,1

GuiControl,Show, Skill5,

GuiControl,Show, Skill51,

GuiControl,Show, Skill52,

GuiControl,Show, Skill6,

GuiControl,Hide , Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}

if (Skill6=1){

GuiControl,, Skill6,1

GuiControl,Show, Skill6,

GuiControl,Show, Skill61,

GuiControl,Show, Skill62,

GuiControl,Show, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}

if (Skill7=1){

GuiControl,, Skill7,1

GuiControl,Show, Skill7,

GuiControl,Show, Skill71,

GuiControl,Show, Skill72,

}


if (Skillu=0){

GuiControl,Hide, Skill1,

GuiControl,Hide, Skill11,

GuiControl,Hide, Skill12,

GuiControl,Hide, Skill2,

GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,

GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,

GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,

GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,

GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}



r1스킬사용체크:

if (raid1=1){

GuiControl,Show, r1Skill1,

GuiControl,Show, r1Skill11,

GuiControl,Show, r1Skill12,

GuiControl,Show, r1Skill2,

}


r1스킬테이블:

if (r1Skill1=1){

GuiControl,, r1Skill1,1

GuiControl,Show, r1Skill1,

GuiControl,Show, r1Skill11,

GuiControl,Show, r1Skill12,

GuiControl,Show,r1Skill2,

GuiControl,Hide, r1Skill21,

GuiControl,Hide, r1Skill22,

GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,

GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,

GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,

GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,

GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}

if (r1Skill2=1){

GuiControl,, r1Skill2,1

GuiControl,Show, r1Skill2,

GuiControl,Show, r1Skill21,

GuiControl,Show, r1Skill22,

GuiControl,Show, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,

GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,

GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,

GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,

GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}

if (r1Skill3=1){

GuiControl,, r1Skill3,1

GuiControl,Show, r1Skill3,

GuiControl,Show, r1Skill31,

GuiControl,Show, r1Skill32,

GuiControl,Show, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,

GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,

GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,

GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}

if (r1Skill4=1){

GuiControl,, r1Skill4,1

GuiControl,Show, r1Skill4,

GuiControl,Show, r1Skill41,

GuiControl,Show, r1Skill42,

GuiControl,Show, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,

GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,

GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}

if (r1Skill5=1){

GuiControl,, r1Skill5,1

GuiControl,Show, r1Skill5,

GuiControl,Show, r1Skill51,

GuiControl,Show, r1Skill52,

GuiControl,Show, r1Skill6,

GuiControl,Hide , r1Skill61,

GuiControl,Hide, r1Skill62,

GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}

if (r1Skill6=1){

GuiControl,, r1Skill6,1

GuiControl,Show, r1Skill6,

GuiControl,Show, r1Skill61,

GuiControl,Show, r1Skill62,

GuiControl,Show, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}

if (r1Skill7=1){

GuiControl,, r1Skill7,1

GuiControl,Show, r1Skill7,

GuiControl,Show, r1Skill71,

GuiControl,Show, r1Skill72,

}


if (raid1=0){

GuiControl,Hide, r1Skill1,

GuiControl,Hide, r1Skill11,

GuiControl,Hide, r1Skill12,

GuiControl,Hide, r1Skill2,

GuiControl,Hide, r1Skill21,

GuiControl,Hide, r1Skill22,

GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,

GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,

GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,

GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,

GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}


r2스킬사용체크:

if (raid2=1){

GuiControl,Show, r2Skill1,

GuiControl,Show, r2Skill11,

GuiControl,Show, r2Skill12,

GuiControl,Show, r2Skill2,

}


r2스킬테이블:

if (r2Skill1=1){

GuiControl,, r2Skill1,1

GuiControl,Show, r2Skill1,

GuiControl,Show, r2Skill11,

GuiControl,Show, r2Skill12,

GuiControl,Show,r2Skill2,

GuiControl,Hide, r2Skill21,

GuiControl,Hide, r2Skill22,

GuiControl,Hide, r2Skill3,

GuiControl,Hide, r2Skill31,

GuiControl,Hide, r2Skill32,

GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,

GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,

GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r21Skill62,

GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}

if (r2Skill2=1){

GuiControl,, r2Skill2,1

GuiControl,Show, r2Skill2,

GuiControl,Show, r2Skill21,

GuiControl,Show, r2Skill22,

GuiControl,Show, r2Skill3,

GuiControl,Hide, r2kill31,

GuiControl,Hide, r2kill32,

GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,

GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,

GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,

GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}

if (r2Skill3=1){

GuiControl,, r2Skill3,1

GuiControl,Show, r2Skill3,

GuiControl,Show, r2Skill31,

GuiControl,Show, r2Skill32,

GuiControl,Show, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,

GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,

GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,

GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}

if (r2Skill4=1){

GuiControl,, r2Skill4,1

GuiControl,Show, r2Skill4,

GuiControl,Show, r2Skill41,

GuiControl,Show, r2Skill42,

GuiControl,Show, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,

GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,

GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}

if (r2Skill5=1){

GuiControl,, r2Skill5,1

GuiControl,Show, r2Skill5,

GuiControl,Show, r2Skill51,

GuiControl,Show, r2Skill52,

GuiControl,Show, r2Skill6,

GuiControl,Hide , r2Skill61,

GuiControl,Hide, r2Skill62,

GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}

if (r2Skill6=1){

GuiControl,, r2Skill6,1

GuiControl,Show, r2Skill6,

GuiControl,Show, r2Skill61,

GuiControl,Show, r2Skill62,

GuiControl,Show, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}

if (r2Skill7=1){

GuiControl,, r2Skill7,1

GuiControl,Show, r2Skill7,

GuiControl,Show, r2Skill71,

GuiControl,Show, r2Skill72,

}


if (raid2=0){

GuiControl,Hide, r2Skill1,

GuiControl,Hide, r2Skill11,

GuiControl,Hide, r2Skill12,

GuiControl,Hide, r2Skill2,

GuiControl,Hide, r2Skill21,

GuiControl,Hide, r2Skill22,

GuiControl,Hide, r2Skill3,

GuiControl,Hide, r2Skill31,

GuiControl,Hide, r2Skill32,

GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,

GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,

GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,

GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}




스킬1:

Gui, Submit, NoHide

GuiControl,, Skill12,% %Skill11%

return


스킬2:

Gui, Submit, NoHide

GuiControl,, Skill22,% %Skill21%

return


스킬3:

Gui, Submit, NoHide

GuiControl,, Skill32,% %Skill31%

return


스킬4:

Gui, Submit, NoHide

GuiControl,, Skill42,% %Skill41%

return


스킬5:

Gui, Submit, NoHide

GuiControl,, Skill52,% %Skill51%

return


스킬6:

Gui, Submit, NoHide

GuiControl,, Skill62,% %Skill61%

return


스킬7:

Gui, Submit, NoHide

GuiControl,, Skill72,% %Skill71%

return


;-------------------------------------------------------------


r1스킬1:

Gui, Submit, NoHide

GuiControl,, r1Skill12,% %r1Skill11%

return


r1스킬2:

Gui, Submit, NoHide

GuiControl,, r1Skill22,% %r1Skill21%

return


r1스킬3:

Gui, Submit, NoHide

GuiControl,, r1Skill32,% %r1Skill31%

return


r1스킬4:

Gui, Submit, NoHide

GuiControl,, r1Skill42,% %r1Skill41%

return


r1스킬5:

Gui, Submit, NoHide

GuiControl,, r1Skill52,% %r1Skill51%

return


r1스킬6:

Gui, Submit, NoHide

GuiControl,, r1Skill62,% %r1Skill61%

return


r1스킬7:

Gui, Submit, NoHide

GuiControl,, r1Skill72,% %r1Skill71%

return


;-------------------------------------------------------------


r2스킬1:

Gui, Submit, NoHide

GuiControl,, r2Skill12,% %r2Skill11%

return


r2스킬2:

Gui, Submit, NoHide

GuiControl,, r2Skill22,% %r2Skill21%

return


r2스킬3:

Gui, Submit, NoHide

GuiControl,, r2Skill32,% %r2Skill31%

return


r2스킬4:

Gui, Submit, NoHide

GuiControl,, r2Skill42,% %r2Skill41%

return


r2스킬5:

Gui, Submit, NoHide

GuiControl,, r2Skill52,% %r2Skill51%

return


r2스킬6:

Gui, Submit, NoHide

GuiControl,, r2Skill62,% %r2Skill61%

return


r2스킬7:

Gui, Submit, NoHide

GuiControl,, r2Skill72,% %r2Skill71%

return



스킬사용액션:

Gui, Submit, NoHide

if (Skillu=0){

GuiControl,Hide, Skill1,

GuiControl,Hide, Skill11,

GuiControl,Hide, Skill12,


GuiControl,Hide, Skill2,

GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,


GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,


GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,


GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}else if (Skillu=1){

GuiControl,Show, Skill1,

GuiControl,Show, Skill11,

GuiControl,Show, Skill12,

GuiControl,Show, Skill2,

goto, 스킬사용액션1

}

return


스킬사용액션1:

Gui, Submit, NoHide

if (Skill1=0){

GuiControl,Hide, Skill11,

GuiControl,Hide, Skill12,


GuiControl,Hide, Skill2,

GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,


GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,


GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,


GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}else if (Skill1=1){

GuiControl,Show, Skill1,

GuiControl,Show, Skill11,

GuiControl,Show, Skill12,

GuiControl,Show, Skill2,


GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,


GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,


GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,


GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

goto, 스킬사용액션2

}

return


스킬사용액션2:

Gui, Submit, NoHide

if (Skill2=0){

GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,


GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,


GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,


GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}else if (Skill2=1){

GuiControl,Show, Skill2,

GuiControl,Show, Skill21,

GuiControl,Show, Skill22,


GuiControl,Show, Skill3,


GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,


GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,


GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

goto, 스킬사용액션3

}

return


스킬사용액션3:

Gui, Submit, NoHide

if (Skill3=0){

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,


GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,


GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}else if (Skill3=1){

GuiControl,Show, Skill3,

GuiControl,Show, Skill31,

GuiControl,Show, Skill32,


GuiControl,Show, Skill4,


GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,


GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

goto, 스킬사용액션4

}

return


스킬사용액션4:

Gui, Submit, NoHide

if (Skill4=0){

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,


GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}else if (Skill4=1){

GuiControl,Show, Skill4,

GuiControl,Show, Skill41,

GuiControl,Show, Skill42,


GuiControl,Show, Skill5,


GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

goto, 스킬사용액션5

}

return


스킬사용액션5:

Gui, Submit, NoHide

if (Skill5=0){

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,


GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}else if (Skill5=1){

GuiControl,Show, Skill5,

GuiControl,Show, Skill51,

GuiControl,Show, Skill52,


GuiControl,Show, Skill6,


GuiControl,Hide , Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

goto, 스킬사용액션6

}

return


스킬사용액션6:

Gui, Submit, NoHide

if (Skill6=0){

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,


GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}else if (Skill6=1){

GuiControl,Show, Skill6,

GuiControl,Show, Skill61,

GuiControl,Show, Skill62,


GuiControl,Show, Skill7,


GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

goto, 스킬사용액션7

}

return


스킬사용액션7:

Gui, Submit, NoHide

if (Skill7=0){

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

}else if (Skill7=1){

GuiControl,Show, Skill7,

GuiControl,Show, Skill71,

GuiControl,Show, Skill72,

}

return

;----------------------------------------------------------------------------------


R버튼:

Gui, Submit, Nohide

GuiControl, Hide, SkillR,

GuiControl,Hide, Skillu,

GuiControl,Hide, Skillf,

GuiControl,Hide, Skill1,

GuiControl,Hide, Skill11,

GuiControl,Hide, Skill12,

GuiControl,Hide, Skill2,

GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,

GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,

GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,

GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,

GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,


gosub, r1스킬사용액션

gosub, r2스킬사용액션


GuiControl, show, raid1,

GuiControl, show, raid2,

GuiControl, show, SkillM,

return


M버튼:

Gui, Submit, Nohide

GuiControl, show, SkillR

GuiControl, Hide, SkillM

GuiControl,show, Skillf,

GuiControl,show, Skillu,

gosub, 스킬사용액션

GuiControl,Hide, r1Skill1,

GuiControl,Hide, r1Skill11,

GuiControl,Hide, r1Skill12,

GuiControl,Hide, r1Skill2,

GuiControl,Hide, r1Skill21,

GuiControl,Hide, r1Skill22,

GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,

GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,

GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,

GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,

GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,


GuiControl,Hide, r2Skill1,

GuiControl,Hide, r2Skill11,

GuiControl,Hide, r2Skill12,

GuiControl,Hide, r2Skill2,

GuiControl,Hide, r2Skill21,

GuiControl,Hide, r2Skill22,

GuiControl,Hide, r2Skill3,

GuiControl,Hide, r2Skill31,

GuiControl,Hide, r2Skill32,

GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,

GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,

GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,

GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,


GuiControl, Hide, raid1,

GuiControl, Hide, raid2,

return


r1스킬사용액션:

Gui, Submit, NoHide

if (raid1=0){

GuiControl,Hide, r1Skill1,

GuiControl,Hide, r1Skill11,

GuiControl,Hide, r1Skill12,


GuiControl,Hide, r1Skill2,

GuiControl,Hide, r1Skill21,

GuiControl,Hide, r1Skill22,


GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,


GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,


GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}else if (raid1=1){

GuiControl,Show, r1Skill1,


GuiControl,Hide, Skill1,

GuiControl,Hide, Skill11,

GuiControl,Hide, Skill12,

GuiControl,Hide, Skill2,

GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,

GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,

GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,

GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,

GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,


GuiControl,Hide, r2Skill1,

GuiControl,Hide, r2Skill11,

GuiControl,Hide, r2Skill12,

GuiControl,Hide, r2Skill2,

GuiControl,Hide, r2Skill21,

GuiControl,Hide, r2Skill22,

GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,

GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,

GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,

GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,

GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,


goto, r1스킬사용액션1

}

return


r1스킬사용액션1:

Gui, Submit, NoHide

if (r1Skill1=0){

GuiControl,Hide, r1Skill11,

GuiControl,Hide, r1Skill12,


GuiControl,Hide, r1Skill2,

GuiControl,Hide, r1Skill21,

GuiControl,Hide, r1Skill22,


GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,


GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,


GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}else if (r1Skill1=1){

GuiControl,Show, r1Skill1,

GuiControl,Show, r1Skill11,

GuiControl,Show, r1Skill12,


GuiControl,Show, r1Skill2,


GuiControl,Hide, r1Skill21,

GuiControl,Hide, r1Skill22,


GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,


GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,


GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

goto, r1스킬사용액션2

}

return


r1스킬사용액션2:

Gui, Submit, NoHide

if (r1Skill2=0){

GuiControl,Hide, r1Skill21,

GuiControl,Hide, r1Skill22,


GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,


GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,


GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}else if (r1Skill2=1){

GuiControl,Show, r1Skill2,

GuiControl,Show, r1Skill21,

GuiControl,Show, r1Skill22,


GuiControl,Show, r1Skill3,


GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,


GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,


GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

goto, r1스킬사용액션3

}

return


r1스킬사용액션3:

Gui, Submit, NoHide

if (r1Skill3=0){

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,


GuiControl,Hide, r1Skill4,

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,


GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}else if (r1Skill3=1){

GuiControl,Show, r1Skill3,

GuiControl,Show, r1Skill31,

GuiControl,Show, r1Skill32,


GuiControl,Show, r1Skill4,


GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,


GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

goto, r1스킬사용액션4

}

return


r1스킬사용액션4:

Gui, Submit, NoHide

if (r1Skill4=0){

GuiControl,Hide, r1Skill41,

GuiControl,Hide, r1Skill42,


GuiControl,Hide, r1Skill5,

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}else if (r1Skill4=1){

GuiControl,Show, r1Skill4,

GuiControl,Show, r1Skill41,

GuiControl,Show, r1Skill42,


GuiControl,Show, r1Skill5,


GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

goto, r1스킬사용액션5

}

return


r1스킬사용액션5:

Gui, Submit, NoHide

if (r1Skill5=0){

GuiControl,Hide, r1Skill51,

GuiControl,Hide, r1Skill52,


GuiControl,Hide, r1Skill6,

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}else if (r1Skill5=1){

GuiControl,Show, r1Skill5,

GuiControl,Show, r1Skill51,

GuiControl,Show, r1Skill52,


GuiControl,Show, r1Skill6,


GuiControl,Hide , r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

goto, r1스킬사용액션6

}

return


r1스킬사용액션6:

Gui, Submit, NoHide

if (r1Skill6=0){

GuiControl,Hide, r1Skill61,

GuiControl,Hide, r1Skill62,


GuiControl,Hide, r1Skill7,

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}else if (r1Skill6=1){

GuiControl,Show, r1Skill6,

GuiControl,Show, r1Skill61,

GuiControl,Show, r1Skill62,


GuiControl,Show, r1Skill7,


GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

goto, r1스킬사용액션7

}

return


r1스킬사용액션7:

Gui, Submit, NoHide

if (r1Skill7=0){

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}else if (r1Skill7=1){

GuiControl,Show, r1Skill7,

GuiControl,Show, r1Skill71,

GuiControl,Show, r1Skill72,

}

return


;----------------------------------------------------------------------------------


r2스킬사용액션:

Gui, Submit, NoHide

if (raid2=0){

GuiControl,Hide, r2Skill1,

GuiControl,Hide, r2Skill11,

GuiControl,Hide, r2Skill12,


GuiControl,Hide, r2Skill2,

GuiControl,Hide, r2Skill21,

GuiControl,Hide, r2Skill22,


GuiControl,Hide, r1Skill3,

GuiControl,Hide, r1Skill31,

GuiControl,Hide, r1Skill32,


GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,


GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}else if (raid2=1){

GuiControl,Show, r2Skill1,


GuiControl,Hide, Skill1,

GuiControl,Hide, Skill11,

GuiControl,Hide, Skill12,

GuiControl,Hide, Skill2,

GuiControl,Hide, Skill21,

GuiControl,Hide, Skill22,

GuiControl,Hide, Skill3,

GuiControl,Hide, Skill31,

GuiControl,Hide, Skill32,

GuiControl,Hide, Skill4,

GuiControl,Hide, Skill41,

GuiControl,Hide, Skill42,

GuiControl,Hide, Skill5,

GuiControl,Hide, Skill51,

GuiControl,Hide, Skill52,

GuiControl,Hide, Skill6,

GuiControl,Hide, Skill61,

GuiControl,Hide, Skill62,

GuiControl,Hide, Skill7,

GuiControl,Hide, Skill71,

GuiControl,Hide, Skill72,

goto, r2스킬사용액션1

}

return


r2스킬사용액션1:

Gui, Submit, NoHide

if (r1Skill1=0){

GuiControl,Hide, r2Skill11,

GuiControl,Hide, r2Skill12,


GuiControl,Hide, r2Skill2,

GuiControl,Hide, r2Skill21,

GuiControl,Hide, r2Skill22,


GuiControl,Hide, r2Skill3,

GuiControl,Hide, r2Skill31,

GuiControl,Hide, r2Skill32,


GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,


GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}else if (r2Skill1=1){

GuiControl,Show, r2Skill1,

GuiControl,Show, r2Skill11,

GuiControl,Show, r2Skill12,

GuiControl,Show, r2Skill2,


GuiControl,Hide, r2Skill21,

GuiControl,Hide, r2Skill22,


GuiControl,Hide, r2Skill3,

GuiControl,Hide, r2Skill31,

GuiControl,Hide, r2Skill32,


GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,


GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

goto, r2스킬사용액션2

}

return


r2스킬사용액션2:

Gui, Submit, NoHide

if (r2Skill2=0){

GuiControl,Hide, r2Skill21,

GuiControl,Hide, r2Skill22,


GuiControl,Hide, r2Skill3,

GuiControl,Hide, r2Skill31,

GuiControl,Hide, r2Skill32,


GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,


GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}else if (r2Skill2=1){

GuiControl,Show, r2Skill2,

GuiControl,Show, r2Skill21,

GuiControl,Show, r2Skill22,


GuiControl,Show, r2Skill3,


GuiControl,Hide, r2Skill31,

GuiControl,Hide, r2Skill32,


GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,


GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

goto, r2스킬사용액션3

}

return


r2스킬사용액션3:

Gui, Submit, NoHide

if (r2Skill3=0){

GuiControl,Hide, r2Skill31,

GuiControl,Hide, r2Skill32,


GuiControl,Hide, r2Skill4,

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,


GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}else if (r2Skill3=1){

GuiControl,Show, r2Skill3,

GuiControl,Show, r2Skill31,

GuiControl,Show, r2Skill32,


GuiControl,Show, r2Skill4,


GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,


GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

goto, r2스킬사용액션4

}

return


r2스킬사용액션4:

Gui, Submit, NoHide

if (r2Skill4=0){

GuiControl,Hide, r2Skill41,

GuiControl,Hide, r2Skill42,


GuiControl,Hide, r2Skill5,

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}else if (r2Skill4=1){

GuiControl,Show, r2Skill4,

GuiControl,Show, r2Skill41,

GuiControl,Show, r2Skill42,


GuiControl,Show, r2Skill5,


GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

goto, r2스킬사용액션5

}

return


r2스킬사용액션5:

Gui, Submit, NoHide

if (r2Skill5=0){

GuiControl,Hide, r2Skill51,

GuiControl,Hide, r2Skill52,


GuiControl,Hide, r2Skill6,

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}else if (r2Skill5=1){

GuiControl,Show, r2Skill5,

GuiControl,Show, r2Skill51,

GuiControl,Show, r2Skill52,


GuiControl,Show, r2Skill6,


GuiControl,Hide , r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

goto, r2스킬사용액션6

}

return


r2스킬사용액션6:

Gui, Submit, NoHide

if (r2Skill6=0){

GuiControl,Hide, r2Skill61,

GuiControl,Hide, r2Skill62,


GuiControl,Hide, r2Skill7,

GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

}else if (r2Skill6=1){

GuiControl,Show, r2Skill6,

GuiControl,Show, r2Skill61,

GuiControl,Show, r2Skill62,


GuiControl,Show, r2Skill7,


GuiControl,Hide, r2Skill71,

GuiControl,Hide, r2Skill72,

goto, r2스킬사용액션7

}

return


r2스킬사용액션7:

Gui, Submit, NoHide

if (r2Skill7=0){

GuiControl,Hide, r1Skill71,

GuiControl,Hide, r1Skill72,

}else if (r2Skill7=1){

GuiControl,Show, r2Skill7,

GuiControl,Show, r2Skill71,

GuiControl,Show, r2Skill72,

}

return


  • profile
    숨어야산다 2014.12.30 12:04
    소스가 없으면 확인이 어렵지 않을까요 ㅎㅎ
    스크립트는 본문에 다 적으시기보단 필요한 부분만 뽑아서 ahk파일같은걸 링크로 올리시는게 보기 좋을거같네요
  • profile
    파더 2014.12.30 12:42
    위 내용이 질문에 사용된 스크립트입니다..
  • profile
    숨어야산다 2014.12.30 13:07
    헐 어마어마한 내용이네요
  • 로뎀나무 2014.12.30 13:31

    Gui, Add, Text, x63 y80 w70 h110 +Center, 영웅선택

    Gui, Add, Text, x135 y80 w70 h110 +Center, 스킬선택


    높이를 20으로 수정해주시면 될듯합니다. -_-

    헛짓거리 참 많이했네요 ㄷㄷㄷ

  • theruin 2014.12.30 13:39
    h110이라 가려지나보네요 한번 봐볼까 했더니 이분 말씀이 맞는듯하네요
  • profile
    파더 2014.12.30 14:22
    정말 감사하고 고맙습니다.. 이런 사소한것을 못보고 지나쳤군요..

    근데.. 헛짓거리라고 말하시는거 기분이 매우나쁘네요..

    노력이라생각하고 열심히 배우며 이것저것해보는것을 헛짓거리라고말하는건..

    로뎀님이 얼마나 고수이고 얼마나 대단하신분인지는모르겠으나.. 남의 노력을

    그렇게 헛짓거리였다라고 평가할만한 사람인지를 묻고싶네요...
  • 로뎀나무 2014.12.30 15:31
    음? 뭔가 오해하셨나보네요.. 제가 헛짓거리를 많이 했단 소리였는데 ㅎㅎ
    오해의 소지가 있었던점 죄송합니다. ^^
  • profile
    파더 2014.12.30 17:58
    아 그렇다면 오히려 제가 오해를 했나보네요 죄송합니다.. 요즘 이래저래 치이고 까이고있는중이라
    신경이 예민했었나봅니다.. 정말 죄송합니다.. 먼저오해한점 진심으로 사과드립니다..
  • profile
    숨어야산다 2014.12.30 15:47
    음 h110이 원인이 맞나보네요?

    제가 껍데기 대충 만들어서 돌려볼땐 h110이어도 안가리던데 ㅎㅎ
    내용물이 없는상태라 그랬나보군요..
  • profile
    파더 2014.12.30 17:58
    네;; 설마 이런것일줄은 상상도못했는데.. 제가 너무 멍청했나봐요 ㅠ
  • profile
    안호성 2014.12.30 14:11
    너무길다......h가 110이내용
  • profile
    숨어야산다 2014.12.30 14:15

    음 바로 수행이 안되서 대충 껍데기만 만들어 봤는데 특별히 문제 없이 잘되는데..

    높이문제가 맞는지 모르겠군용 ㅎㅎ ?제가 대충 만들어서 돌려본건 h110이어도 딱히 가려지거나 하진 않네요


    D_Arena1=수행|미수행123456|| ; temp11

    D_Arena2=수행|미수행123456|| ; temp11

    D_Arena3=수행|미수행123456|| ; temp11

    D_Arena4=수행|미수행123456|| ; temp11

    D_Arena5=수행|미수행123456|| ; temp11


    d_Tower1=수행|미수행123456|| ; temp11

    d_Tower2=수행|미수행123456|| ; temp11

    d_Tower3=수행|미수행123456|| ; temp11

    d_Tower4=수행|미수행123456|| ; temp11

    d_Tower5=수행|미수행123456|| ; temp11


    D_defence1=수행|미수행123456|| ; temp11

    D_defence2=수행|미수행123456|| ; temp11

    D_defence3=수행|미수행123456|| ; temp11

    D_defence4=수행|미수행123456|| ; temp11

    D_defence5=수행|미수행123456|| ; temp11


    Gui, Add, Tab2,, 설정|로그| ; Tab1 과 Tab2를 추가


    Gui, tab, 설정 ; Tab2 에서는

    Gui, Font, bold

    Gui, Add, Text, x63 y80 w70 h110 +Center, 영웅선택

    Gui, Add, Text, x135 y80 w70 h110 +Center, 스킬선택

    Gui, Font, Normal

    Gui, Add, Text, x15 y100 c777777 v아레나1, 아레나1

    Gui, Add, Text, xp yp+25 c777777 v아레나2, 아레나2

    Gui, Add, Text, xp yp+25 c777777 v아레나3, 아레나3

    Gui, Add, Text, xp yp+25 c777777 v아레나4, 아레나4

    Gui, Add, Text, xp yp+25 c777777 v아레나5, 아레나5


    Gui, Add, DropDownList, x+5 y95 h100 w65 Right c5AAEFF vEditD_Arena1, %D_Arena1%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_Arena2, %D_Arena2%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_Arena3, %D_Arena3%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_Arena4, %D_Arena4%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_Arena5, %D_Arena5%


    Gui, Add, Text, x15 y100 c777777 v마탑1, 마왕탑1

    Gui, Add, Text, xp yp+25 c777777 v마탑2, 마왕탑2

    Gui, Add, Text, xp yp+25 c777777 v마탑3, 마왕탑3

    Gui, Add, Text, xp yp+25 c777777 v마탑4, 마왕탑4

    Gui, Add, Text, xp yp+25 c777777 v마탑5, 마왕탑5


    Gui, Add, DropDownList, x+5 y95 h100 w65 Right c5AAEFF vEditD_Tower1, %D_Tower1%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_Tower2, %D_Tower2%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_Tower3, %D_Tower3%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_Tower4, %D_Tower4%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_Tower5, %D_Tower5%


    Gui, Add, Text, x15 y100 c777777 v디펜스1, 디펜스1

    Gui, Add, Text, xp yp+25 c777777 v디펜스2, 디펜스2

    Gui, Add, Text, xp yp+25 c777777 v디펜스3, 디펜스3

    Gui, Add, Text, xp yp+25 c777777 v디펜스4, 디펜스4

    Gui, Add, Text, xp yp+25 c777777 v디펜스5, 디펜스5


    Gui, Add, DropDownList, x+5 y95 h100 w65 Right c5AAEFF vEditD_defence1, %D_defence1%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_defence2, %D_defence2%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_defence3, %D_defence3%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_defence4, %D_defence4%

    Gui, Add, DropDownList, xp yp+25 h100 w65 Right c5AAEFF vEditD_defence5, %D_defence5%


    Gui, Add, Button, x16 y50 w150 h25 ?g아레나11 v아레나21, 디펜스/아레나이동

    Gui, Add, Button, xp yp w150 h25 ?g마탑11 v마탑21, 아래나/마왕탑이동

    Gui, Add, Button, xp yp w150 h25 ?g디펜스11 v디펜스21, 마왕탑/디펜스이동


    GuiControl, Hide, 아레나21

    GuiControl, Hide, 마탑1

    GuiControl, Hide, 마탑2

    GuiControl, Hide, 마탑3

    GuiControl, Hide, 마탑4

    GuiControl, Hide, 마탑5

    GuiControl, Hide, EditD_Tower1

    GuiControl, Hide, EditD_Tower2

    GuiControl, Hide, EditD_Tower3

    GuiControl, Hide, EditD_Tower4

    GuiControl, Hide, EditD_Tower5

    GuiControl, Hide, 디펜스21

    GuiControl, Hide, 디펜스1

    GuiControl, Hide, 디펜스2

    GuiControl, Hide, 디펜스3

    GuiControl, Hide, 디펜스4

    GuiControl, Hide, 디펜스5

    GuiControl, Hide, EditD_defence1

    GuiControl, Hide, EditD_defence2

    GuiControl, Hide, EditD_defence3

    GuiControl, Hide, EditD_defence4

    GuiControl, Hide, EditD_defence5



    Gui, tab, 로그 ; Tab3 에서는

    Gui, show, w240 h240

    gui, -maximizebox -minimizebox?

    return


    아레나11:

    Gui, Submit, Nohide

    Gui, tab, 설정 ; Tab2 에서는

    GuiControl, Hide, 아레나21

    GuiControl, show, 아레나1

    GuiControl, show, 아레나2

    GuiControl, show, 아레나3

    GuiControl, show, 아레나4

    GuiControl, show, 아레나5

    GuiControl, show, EditD_Arena1

    GuiControl, show, EditD_Arena2

    GuiControl, show, EditD_Arena3

    GuiControl, show, EditD_Arena4

    GuiControl, show, EditD_Arena5

    GuiControl, show, 마탑21

    GuiControl, Hide, 디펜스21

    GuiControl, Hide, 디펜스1

    GuiControl, Hide, 디펜스2

    GuiControl, Hide, 디펜스3

    GuiControl, Hide, 디펜스4

    GuiControl, Hide, 디펜스5

    GuiControl, Hide, EditD_defence1

    GuiControl, Hide, EditD_defence2

    GuiControl, Hide, EditD_defence3

    GuiControl, Hide, EditD_defence4

    GuiControl, Hide, EditD_defence5

    Gui, Show, w240 h240 , %AppTitle%

    return



    마탑11:

    Gui, Submit, Nohide

    Gui, tab, 설정 ; Tab2 에서는

    GuiControl, Hide, 아레나21

    GuiControl, hide, 아레나1

    GuiControl, hide, 아레나2

    GuiControl, hide, 아레나3

    GuiControl, hide, 아레나4

    GuiControl, hide, 아레나5

    GuiControl, hide, EditD_Arena1

    GuiControl, hide, EditD_Arena2

    GuiControl, hide, EditD_Arena3

    GuiControl, hide, EditD_Arena4

    GuiControl, hide, EditD_Arena5

    GuiControl, hide, 마탑21

    GuiControl, show, 마탑1

    GuiControl, show, 마탑2

    GuiControl, show, 마탑3

    GuiControl, show, 마탑4

    GuiControl, show, 마탑5

    GuiControl, show, EditD_Tower1

    GuiControl, show, EditD_Tower2

    GuiControl, show, EditD_Tower3

    GuiControl, show, EditD_Tower4

    GuiControl, show, EditD_Tower5

    GuiControl, show, 디펜스21

    Gui, Show, w240 h240 , %AppTitle%


    return


    디펜스11:

    Gui, Submit, Nohide

    Gui, tab, 설정 ; Tab2 에서는

    GuiControl, hide, 마탑21

    GuiControl, hide, 마탑1

    GuiControl, hide, 마탑2

    GuiControl, hide, 마탑3

    GuiControl, hide, 마탑4

    GuiControl, hide, 마탑5

    GuiControl, hide, EditD_Tower1

    GuiControl, hide, EditD_Tower2

    GuiControl, hide, EditD_Tower3

    GuiControl, hide, EditD_Tower4

    GuiControl, hide, EditD_Tower5

    GuiControl, hide, 디펜스21

    GuiControl, show, 디펜스1

    GuiControl, show, 디펜스2

    GuiControl, show, 디펜스3

    GuiControl, show, 디펜스4

    GuiControl, show, 디펜스5

    GuiControl, show, EditD_defence1

    GuiControl, show, EditD_defence2

    GuiControl, show, EditD_defence3

    GuiControl, show, EditD_defence4

    GuiControl, show, EditD_defence5

    GuiControl, show, 아레나21

    Gui, Show, w240 h240 , %AppTitle%

    return



    GuiClose:

    ExitApp

    return

  • profile
    파더 2014.12.30 18:05
    숨어님 항상감사합니다... 친절한답변에 빠른답변 매번감사해하고있습니다 꾸벅..
  • 깨꿍 2014.12.30 15:11

    이거...일일이 좌표와 크기, gui생성 ;;;;

    로직을 전혀 이용하지 않은 ㅡㅡ;;;;

    loop,while 이용하면 참 편하실텐데~

    ㄷㄷㄷ

  • profile
    파더 2014.12.30 17:59
    초보라서 그런거 잘몰라요 ㅠ 오로지 노가다 정신으로 진행중입니다 ㅋㅋㅋ
  • 깨꿍 2014.12.30 18:31

    변수명+번호인 경우 loop나 while 이용하세요

    코딩을 하다보면 많은 수정을 하게 되는데 로직을 이용하면 참 편합니다.

    일일이 수정하지 않고 초기값이나 변하는 값만 조정하면 되거덩요


    예를 들면
    Gui, Add, CheckBox, x22 y95 w40 h20 g스킬사용액션1 vSkill1, 1번
    Gui, Add, CheckBox, x22 y130 w40 h20 g스킬사용액션2 vSkill2, 2번
    Gui, Add, CheckBox, x22 y165 w40 h20 g스킬사용액션3 vSkill3, 3번
    Gui, Add, CheckBox, x22 y200 w40 h20 g스킬사용액션4 vSkill4, 4번
    Gui, Add, CheckBox, x22 y235 w40 h20 g스킬사용액션5 vSkill5, 5번
    Gui, Add, CheckBox, x22 y270 w40 h20 g스킬사용액션6 vSkill6, 6번
    Gui, Add, CheckBox, x22 y305 w40 h20 g스킬사용액션7 vSkill7, 7번
    이거를 아래처럼

    n:=1, y:=95 ;초기번호및y좌표
    Loop, 7 ;7번 돌려라
    {
    ; 아래 %y%와 %n%에 해당 변수값이 적용됩니다.
    Gui, Add, CheckBox, x22 y%y% w40 h20 gr1스킬사용액션%n% vr1Skill%n%, %n%번
    n+=1, y+=35 ;n값 1증가, y값 35증가

    }


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